More HotFixes
Skills And Slimes » Devlog










I was playing more last night and found a couple more bugs so lets get into it.
- fixed a bug where crafting items were not despawning after a run in the wilds.
- fixed a bug in the DNA multiplier permanent stat it was adding to the multiplier after each run it no longer does that.
- fixed a bug in the bosses that change form where when they were hit for more than there max hp there hp would go into the negative making the bosses form change take longer.
- fixed a bug on the room boss where you could defeat it before destroying all of its eyes.
Thats all for now (Hopefully) I hope you all enjoy slaying slimes and saving humanity sincerely,
Kyle Kerlikowske
Files
SkillsAndSlimes.zip 77 MB
Dec 23, 2024
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Skills And Slimes
Action Pact Slimeageddon
Status | In development |
Author | Kerly26 |
Genre | Role Playing |
Tags | 2D, Action RPG, Arcade, Automation, Boss battle, Exploration, Incremental, Roguelike, Roguelite, Survivor-like |
More posts
- Microorganisms Update (Tetris style Item system with gear crafting)4 days ago
- New Skills and Bob The Blob enters the fray!60 days ago
- Bug Fixes and Price Changes96 days ago
- Lightning Ring and Loadout HotfixDec 22, 2024
- Boss Mutations and The Cure updateDec 21, 2024
- Loadout Hot FixDec 08, 2024
- Potion Crafting and Teeth UpdateDec 06, 2024
- The Room UpdateNov 21, 2024
- Sound Hot FixNov 13, 2024
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